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1. Ship Balancing: Dramiel! (and Logistics) - in Player Features and Ideas Discussion [original thread]
Astarte needs buff. There is a reason the ship sells for 150 mil while all the other field commands sell for over 200 mil. 3 problems. 1. Active armor tank is broken. 2. Too slow to get in blaster range. 3. Scram and web changes hurt how this...
- by Cosmo Raata - at 2011.09.11 01:26:00
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2. Nullsec design goals feedback: Small combat - in Player Features and Ideas Discussion [original thread]
Originally by: Vanessa Vansen Originally by: Cosmo Raata Speaking for ex-0.0 players here but current empire dwellers. A huge problem with 0.0 (not the only one) is the risk involved of not only losing your ship, but also your pod...
- by Cosmo Raata - at 2011.08.31 00:39:00
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3. Nullsec design goals feedback: Small combat - in Player Features and Ideas Discussion [original thread]
Speaking for ex-0.0 players here but current empire dwellers. A huge problem with 0.0 (not the only one) is the risk involved of not only losing your ship, but also your pod, implants and time. All 3 is just too much to deal with to warrant goin...
- by Cosmo Raata - at 2011.08.30 13:50:00
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4. Hive Ships - in Player Features and Ideas Discussion [original thread]
Stupid Idea. Don't Ban me for my Love of Amarr!
- by Cosmo Raata - at 2011.07.21 06:44:00
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5. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Delfain At least three people have responded telling you exactly why it would be a bad idea and you've yet to posit any rebuttal, let alone any acknowledgement of the fact that anyone answered you in that regard. Furthermore...
- by Cosmo Raata - at 2011.07.21 01:23:00
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6. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Delfain Edited by: Delfain on 20/07/2011 20:02:01 Originally by: Cosmo Raata Because there should be some sense of reward besides a simple badge (in the form of a killmail) for PvP. Believe it or not, this game ...
- by Cosmo Raata - at 2011.07.20 20:05:00
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7. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Delfain This discussion, aside from the ad hominem attacks, has actually been pretty interesting from a philosophical standpoint. However, I am still left with a craving for the answer as to why the attacker should possess a...
- by Cosmo Raata - at 2011.07.20 19:48:00
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8. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia Originally by: Cosmo Raata The risk that pilot A puts in is he put his pvp ship at risk (which worth little to none, or could be worth a vast fortune), àwhich has nothing to do with the risk of looting. ...
- by Cosmo Raata - at 2011.07.20 17:12:00
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9. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Moghydin The mechanic IS broken. Both the loot and the kill are the rewards for the winner. Besides that what chance has an engaging pilot that has to worry about being called primary, being tackled, neuted and whatever agai...
- by Cosmo Raata - at 2011.07.20 17:06:00
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10. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Corina's Bodyguard I'll say this right now. The ONLY reason us vultures have low risk is because you sit outside the station you just destroyed the ship at and protect us from the person who you killed. So you have nothing ...
- by Cosmo Raata - at 2011.07.20 17:03:00
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11. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Riedle Originally by: Martinez glad you post with your main. good job. problem is no one knows you. as far as tippia goes, i dont know her either and from her postings i would venture to say my earlier conclusions a...
- by Cosmo Raata - at 2011.07.20 16:57:00
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12. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Akita T Edited by: Akita T on 20/07/2011 16:44:14 Originally by: Cosmo Raata He's presenting the problem, with his opinion of a possible solution, difficult as it may be, however the vast majority of you are moc...
- by Cosmo Raata - at 2011.07.20 16:52:00
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13. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Not quoting Tippia as its too long and most of the points he makes are irrelevant, he just comments on what he wants and ignores the rest. The risk that pilot A puts in is he put his pvp ship at risk (which worth little to none, or could be worth...
- by Cosmo Raata - at 2011.07.20 16:47:00
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14. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Akita T Originally by: Martinez i want eve to allow loot stealers to be aggressed by both parties. You can have the owner be the victim or the killer. Right now, it's the victim. You want the owner to be BOTH t...
- by Cosmo Raata - at 2011.07.20 16:26:00
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15. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia Originally by: Martinez point is theives should be punished and the current mechanic doesnt allow that to happen. And that's the problem here: you're entirely incorrect. The current mechanics do allow thie...
- by Cosmo Raata - at 2011.07.20 16:21:00
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16. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
I love how easily people are willing to flame you Martinez, its freaking stupid. Its a valid complaint and those that are trying to invalidate it think its stupid because it doesn't affect their game play. I will continue to say that Tippia is a...
- by Cosmo Raata - at 2011.07.20 16:14:00
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17. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia Originally by: Martinez see tippia, the problem is you dont know what we are talking about. In what way? Quote: i am guessing you are a 0.0 mission running alt that has no idea what i am talking about....
- by Cosmo Raata - at 2011.07.20 03:40:00
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18. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia Originally by: Cosmo Raata Don't need to argue or make counter arguments Sure you do. I notice you didn't. You agree then. Good fap fap fap Don't Ban me for my Love of Amarr!
- by Cosmo Raata - at 2011.07.20 03:30:00
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19. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia Edited by: Tippia on 20/07/2011 03:24:37 Originally by: Cosmo Raata Troll, go away. I can't help noticing you have no counter-argument. You agree then. Good. Quote: Your arguments don't even make...
- by Cosmo Raata - at 2011.07.20 03:27:00
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20. Aggro for loot stealers - in Player Features and Ideas Discussion [original thread]
Originally by: Tippia Edited by: Tippia on 20/07/2011 03:20:05 Originally by: Martinez since i didnt say " i want, i want" Actually, you did. But more than that, though, that's all your requests boils down to: you want owners...
- by Cosmo Raata - at 2011.07.20 03:21:00
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